[Tales of a GM] DramaSystem and Setting Creation

DramaSystem and Setting Creation

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

A regular part of our preparations for every campaign story arc is the creation of a relationship web. My Players and I use part of the character creation process from DramaSystem to map out relationship networks.

Collaborative Creation

Player collaboration is my favourite world-building method...

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Random List – 20 Ancient Egyptian Deities you may not have heard of

Ancient Egypt was a civilization of ancient Northeastern Africa, concentrated along the lower reaches of the Nile River in what is now the modern country of Egypt. One thing, apart from the pyramids and tombs, that AE is famous for is the deities they worshiped, from Ra, to Hathor,  cat-headed Bast and the ibis-headed icon of Ennead Games himself, Thoth.

Some of these names are alternate names for the more famous gods and goddesses.  How many do you recognize? What do you think they were the god of? Bonus points if you can do it without using the internet to research. Post your guess in the comments section.

Disagree with this list? Think something else should have gone on it? Post in the comments section or on the social media platform you saw this article.

D20 Deity
1 Ahti
2
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RIGS SciFi 2.10 – Unbreakable Glass

RIGS SciFi 2.10 – Unbreakable Glass

“So I got the idea for this stuff whilst reading a comic book. There was this metal that was considered indestructible. Yeah, that one! Well Anyway, I spent most of my youth trying to come up with a metal just like it. Found it impossible, even when we discovered new minerals on other planets. But then one day it hit me. We were going about it the wrong way. Treating it like a metal. So for some reason, I started treating it more like a glass. And it worked. But only whilst liquid. Trust me when I say you don’t want to make ANY errors with manufacturing this…”

Activation: N/a
Complexity: 99% to make – N/a to use
Condition: Perfect
Control method: Install like normal glass

Description
UG comes in two forms – Liquid and formed...

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Campaign Chunk Volume 13.10 – Peanuts

Campaign Chunk Volume 13.10 – Peanuts

The peanut, also known as the groundnut and the goober and taxonomically classified as Arachis hypogaea, is a legume crop grown mainly for its edible seeds. It is widely grown in the tropics and subtropics, being important to both small and large commercial producers. It is classified as both a grain legume and, because of its high oil content, an oil crop.

Peanuts are a great source of protein. They also contain other healthy nutrients, minerals, antioxidants, and vitamins, such a vitamin B. The amino acids in the protein are needed for growth and development. In many less developed locations, they can be used to help people gain much-needed weight.

The peanut itself takes up to 150 days to grow from the time of being sown, depending on the species o...

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Bladed Weapons Details generator now live

This week is the turn of the Bladed Weapon to be added to the equipment generators.

There will be no gen next week as I am taking a week off. The last couple of years has caught up with me and I need a rest for a week. This week am taking it easy, but next week will be off. I’ll be highlighting some older generators – If there are no new gens for a week I’ll be showing off an older one.

Click on the link in the header of the example below to be taken to the gen page.

Blade Details
# Name Finish Hand Guard Handle Inlay Pommel
#1 Unripe Iron Short Protection – Rust Mythical Beast Horn Star Iron Ridged Calamine brass Words/Runes – Mundane Iron Circle
#2 Draining Khanjar of the Honourable Wraith Sand Blasted Chrome Animal/monster Platinum Grip No Inlay Steel Gemstone
#3 Cr...
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