Daily Archives November 11, 2017

[Tales of a GM] – Plot vs. Story, Part 2: Losing the Plot

Plot vs. Story, Part 2: Losing the Plot

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and produced a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.


Last week I began a discussion of the competing terms “plot” and “story”. The topic for today explores what happens if the Players simply ignore a GM’s carefully crafted plot. There can be many reasons for this, both Player-focused and plot-focused.

The temptation for some GMs might be to railroad the story back to their chosen plot...

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