3 d20 poisons

3 d20 poisons

Archon, Lantern (LG) Salt
The Vial has an oval shape and the glass is deep citron, it has horizontal ribbing texture. The crystals in the vial is light violet, it has a rancid apples taste, and it has a aromal smell.
Type: Injury
Intial Damage: 1d4 Dex
Secondary Damage: 1d4 Dex
Save: Fortitude (DC19)
Cost: 940 gp
CR: 3
Story Use: The victim feels dizzy and loses some of its balance. There is a side effect, the victim develops a twitch which slows their response time.
Burgundy Goblin Blood
The Vial has a coffin shape and the glass is yellow amber, it has horizontal ribbing texture. The liquid in the vial is burgundy, it has no taste, and it has a earthy smell.
Type: Injury
Intial Damage: 1d6 round(s) Stun
Secondary Damage: None
Save: Fortitude (DC15)
Cost: 455 gp
CR: 1
Story Use: The victim’s body begins to spasm, and they are unable to react to any outside stimulus.
Pin Oakberry
The Vial has an oval shape and the glass is maroon, it has vertical ribbing texture. The liquid in the vial is wooden crimson, it has no taste, and it has a rank smell.
Type: Ingestion
Intial Damage: 2d4 Str
Secondary Damage: 1d8 round(s) Stun
Save: Fortitude (DC13)
Cost: 1,285 gp
CR: 3
Story Use: The victim feels really tired, feeling really weak. Afterward, the victim is assaulted by a non-lethal pain which is overwhelming and prevents them from reacting.

 

 

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