Category Blogs

[Tales of a GM] – Rules Widgets

Rules Widgets

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and produced a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.
http://talesofagm.com/

House Rules, we all have them. I suspect most GMs apply one or more House Rules to their game. My Tales of the Hero Wars campaign is full of House Rules, and I am sure your game is too.

Rules Widget

The Rules Widget is a way of framing a House Rule, in an attempt to approach the process with the right mindset. Effectively, by introducing a House Rule, we become co-Designers of the rules at our table...

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Preview – Lifeform Maker example possible output

The first week of November will be the launch of “Lifeform Maker” – An updated version of the Lifeform maker from the old Multiverse Kit.  Very soon i’ll be getting round to at least starting on a project I have been putting off for a while – Not sure when it will be out, but it will be worth it – It’s going to be the Sci-Fi version of the Backgrounds and Details kit 2.  I’ll be using the output from some of these in my upcoming Star Trek Adventures game(s), so makes sense to be talking about them here.

In the meantime, here is a preview of the possible output from “Lifeform Maker” – This is a straight excerpt taken from the PDF and shows two possible outcomes – one made using the Quick system and another using the Detailed System.

Quick Output

After a roll on the first table in the Ba...

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Where to find inspiration

Where to find Inspiration

The Mental Block – it can happen to the everyone at some point. You get stuck for ideas and the muses have not seen fit to bless you. This is something that is true for established writers and designers as well as those new to writing and creating plots and stories- Where to draw inspiration from?

There are many sources out there, and today I’m going to be covering just a few of them, some will be more obvious to a few of you, but many other people will be either “Oh I hadn’t thought of that” or forgot about it – It happens to us all and I include myself in that! The biggest hurdle is, for me at least, deciding WHAT to write about or use as the focus for the event or story.

  • The area around you – Close your eyes, move about randomly. Then open your eyes...
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[Tales of a GM] – Text Quest: Play-by-Forum at RPG Geek

Text Quest: Play-by-Forum at RPG Geek

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and produced a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

One of the most common pieces of advice given to GMs who want to improve their craft is to join a game as a Player. I struggle to find the time for my Tales of the Hero Wars campaign, so it would be difficult to schedule another regular game. Therefore, I joined a play-by-forum (pbf) game at RPG Geek. This essay reviews my initial experiences with the game.

RPG Geek

I am sure yo...

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[Tales of a GM] – Yes/No, but Little Wizards

Yes/No, but Little Wizards

Note – This was meant to go out on Saturday but for some reason didnt. So re-posting it now. Will investigate the issue and if needed, get in an exorcist

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and produced a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

This article is a synthesis of two previous posts. Both looked at ways to make the outcomes of skill checks interesting, and ease the process of narrating the results...

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