Category Tales of a GM

[Tales of a GM] – Friends & Neighbours

Friends & Neighbours: Empowering Relationships at the Table

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

No Man is an Island,

Entire of Itself

John Donne

So many Heroes come to the table as if they were an island. I am sure we have all encountered orphan or loner characters. While a lone Hero may work in prose fiction, it is less engaging in the social environment of a roleplaying game. Most GMs prefer Heroes who are engaged with the setting...

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[Tales of a GM] – My Life with Leader: Interlocking Leadership Motivations

My Life with Leader: Interlocking Leadership Motivations

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

One Interlude for our campaign involved playing My Life with Master. Even before generating the player character minions, the group is directed to create a Master. This is the villain who drives the minions to ever-greater acts of evil, until the pivotal moment of rebellion...

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[Tales of a GM] -The Dream HeroQuest of Unknown Kadath

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

The idea for this post came from the article Six People I Want to Play Dungeons & Dragons With, by Sean at Power Score. So, which six people would I want to roleplay with? In the spirit of creating a dream RPG group, I shall not include any of my current Players, great as they are. Instead, let us imagine I could choose anyone in the world.

Dream GM, Robin D Laws

If this is to be my dream RPG group, then I should be able...

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[Tales of a GM] – Our Lives with Master: More Player Brainstorming

Our Lives with Master: More Player Brainstorming

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

A previous article discussed my process of brainstorming location aspects with the Players. Taking this one step further, the same methods can be used to create an entire setting from scratch.

Our Lives with Master

The impetus for the setting creation was an interlude using My Life with Master...

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[Tales of a GM] – The Game Master’s Binder

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

The Game Master’s Binder

The Game Master’s Binder was originally posted as a contribution to the roving Blog Carnival. The host for the month was Scot Newbury at his blog Of Dice and Dragons. The chosen topic was the GM’s Binder.

The Paper Years

My early experiences with being a GM involved paper. Lots, and lots of paper...

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