What did I do last night?
Being the life and soul of a party does often have its downside. Such as not being able to remember what you did.
CHA 12, a party where intoxicants are present
Roll 2d6. This number gives you a bonus to social interactions with those who were present at the party for the next week.
If a 10+ is rolled however, then your character blacks out and wakes up the next morning somewhere nearby and not being able to remember what they did. If the dice roll was a double (5,5 or 6,6) then the bonus is a penalty as you did something very bad. When asked what it was, the reply is something like “You know what you did…”