Merchant Guild – Farmers Markets Chapter House

Merchant Guild – Farmers Markets Chapter House

GUILD NAME: Farmers markets Chapter House
Tradestuffs: farmers market
Guild home: Province/Barony of West Portage (IOD)
Guild Arms: a hand clutching a giant human eye sheathed in flames
Guild Membership: 28 (Total Membership)
Guild Power Structure: Guild Master – LG
Guild Representitive: Trivallo
Masters: 4    Journeymen: 10    Apprentices: 14


The guild charter:
Rights of the Apprentice:
Pay: 13sp      Hours Worked: 8
An Apprentice may apply to his master once a year to rise to the level of Journeymen he must meet the following requirements:
Show Moderate Skill in the craft (Profession/Craft DC:9)
Vow, in front of witnesses to serve the master for 4 years

Rights of the Journeyman:
Pay: 19sp      Hours Worked: 8
A Journeyman may apply to his master when he completes his Journeymen’s service, and once a year afterwards, he must meet the following requirements:
Show Good Skill in the craft (Profession/Craft DC:20)
Vow, in front of witnesses to serve the master for an additional 2 years
Locate an Area that is not currently being served by the Guild and setting up shop

None other then a Master of the Guild may sell any goods provided by the guild.
He shall charge exactly: 122% (of Items market price)


Members of this Guild can be expected to act in the following manners:
A master shall follow the law when they are dealing with the public in a regards to the business of the guild.
A master shall strictly interpret in regards to dealing with contracts.
A master shall handle other guild members within guild defined parameters.


Available Contracts
The Farmers markets Chapter House, has a Bounty on one of their Journeymen, Kidui who is selling trade secrets. Kidui currently resides in Empire of Thyatis
The Farmers markets Chapter House, has a contract to pick up it’s yearly tax from the masters in Republic of Darokin.

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