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Apr 262013
 

Red Black Walnutrot
The Vial has a cylinder shape and the glass is yellow, it has horizontal ribbing texture. The liquid in the vial is red, it has no taste, and it has a swampy smell.
Addiction Rating: Negligible
Drug Delivery Ingestion
Satiation: 1 day Damage: 1d3-2 Dex (minimum 0)
Initial Effect: Exotic visions of incredible beauty enthrall the user for the next 1d20+10 minutes. During this time the user has a 50 percent chance to loose any action he attempts, as described in the bestow curse spell.
Secondary Effect: The user becomes numbed to pain for 1d4 hours, immune to pain-induced penalties (such as from a symbol of pain).
Side Effects: Feelings of intense pleasure last for 1d4 hours.
Overdose: If more than one dose is taken in a 24-hour period, the user immediately takes 2d6 points of damage and the side effect is doubled.
Save: Fortitude (DC 3)
Cost: 195 gp
CR: 1
 Distilled Smoketree Wine
The Vial has a cylinder shape and the glass is greenish yellow, it has bumps texture. The liquid in the vial is colorless, it has no taste, and it has a dusty smell.
Addiction Rating: Negligible
Drug Delivery Injury
Satiation: 1 day Damage: 1d3-2 Dex (minimum 0)
Initial Effect: 1 point of temporary Charisma damage
Secondary Effect: As a move-equivalent action, the user may focus his attention upon a particular creature. If he follows that action with an attack against the creature, he gains a +4 competence bonus on the attack roll. This ability lasts 10 minutes.
Side Effects: Mild euphoria and fierce confidence while the drug is in effect.
Overdose: Taking a second dose before the first has worn off causes the user to be nauseated for 1d4 x 10 minutes.
Save: Fortitude (DC 4)
Cost: 155 gp
CR: 1
Silverbell Bane
The Vial has a coffin shape and the glass is magenta, it has hobnails texture. The liquid in the vial is ivory, it taste like sweet onions, and it has a noxious smell.
Addiction Rating: Medium
Drug Delivery Inhaled
Satiation: 5 days Damage: 1d4 Dex, 1d4 Wis
Initial Effect: Exotic visions of incredible beauty enthrall the user for the next 1d20+10 minutes. During this time the user has a 50 percent chance to loose any action he attempts, as described in the bestow curse spell.
Secondary Effect: 1d4 points of temporary Intelligence damage and 1d3 points of temporary Wisdom damage
Side Effects: Feelings of intense pleasure last for 1d4 hours.
Overdose: If more than one dose is taken in a 12-hour period, the user takes 2d6 points of damage. Using it four or more times in a 24-hour period deals 4d6 points of damage and paralyzes the user for 2d4 hours.
Save: Fortitude (DC 15)
Cost: 1,070 gp
CR: 8

 

 

Enhanced by Zemanta
 Posted by at 10:37 am  Tagged with:
Feb 062013
 

Drug: Distilled Iron Toxin
The Vial has a triangular shape and the glass is citron, it has vertical ribbing texture. The liquid in the vial is opaque ebony, it taste like fresh apples, and it has a musty smell.
Addiction Rating: High
Drug Delivery Inhaled
Satiation: 2 days     Damage: 1d6 Dex/Wis, 1d2 Con
Initial Effect: User is panicked for 1d4+1 rounds and can only take partial actions for 1d6 minutes after that.
Secondary Effect: 1d4+1 enhancement bonus to Charisma for 1d10+15 minutes
Side Effects: None
Overdose: If more than one dose is taken in a 8-hour period, the user immediately takes 1 point of temporary Dexterity damage.
Save: Fortitude (DC 14)
Cost: 840 gp
CR: 7

Tobacco: Cool Guard
Effects: None.
Side Effects: Headache.
Cost: 4 sp

Tobacco: Ranger’s Coca
Effects: None.
Side Effects: Headache.
Cost: 4 sp

Tobacco: Ruffian’s Strawberry
Effects: Calming.
Side Effects: -2 to Constitution for 5 minutes.
Cost: 2 sp

Tobacco: Special Sergant
Effects: None.
Side Effects: Headache.
Cost: 4 sp

Drug: Distilled Halflingrot
The Vial has a coffin shape , it has hobnails texture. The liquid in the vial is scintilating lemon, it taste like honey, and it has a damp,humid smell.
Addiction Rating: Medium
Drug Delivery Contact
Satiation: 5 days     Damage: 1d4 Dex, 1d4 Wis
Initial Effect: +2 to Bluff/Diplomacy for 1d4 hours.
Secondary Effect: 2 point of temporary Wisdom damage
Side Effects: This causes euphoria. While the drug is in effect, the user takes a -2 penalty on all initiative checks.
Overdose: Those who take this drug more than once in 24 hours must make a separate save (Fort DC 25 negates) or die in terrible pain.
Save: Fortitude (DC 20)
Cost: 3,195 gp
CR: 5

Tobacco: Harsh Scoudrel
Effects: +2 to Dexterity for 5 minutes and +1 to Perform for 10 minutes.
Side Effects: None.
Cost: 115 sp

Drug: Clear Iron Powder
The Vial has a triangular shape and the glass is clear, it has horizontal ribbing texture. The powder in the vial is clear, it taste like sour wine, and it has a putrid smell.
Addiction Rating: Vicious
Drug Delivery Ingestion
Satiation: 1 day     Damage: 1d8 Dex/Wis,1d6 Con/Str
Initial Effect: User is sickened for 1d4+1 minutes.
Secondary Effect: +2 alchemical bonus to all ability scores for 1d2 hours
Side Effects: Feelings of intense pleasure last for 1d4 hours.
Overdose: Those who take this drug more than once in 24 hours must make a separate save (Fort DC 25 negates) or die in terrible pain.
Save: Fortitude (DC 39)
Cost: 510 gp
CR: 9

Tobacco: Sneaky Magician
Effects: None.
Side Effects: None.
Cost: 5 sp

Tobacco: Duelist’s Vanilla
Effects: None.
Side Effects: Headache.
Cost: 4 sp

 

Enhanced by Zemanta
Nov 022012
 

Tobacco: Harsh raven
Effects: Calming and +1 to Balance for 10 minutes.
Side Effects: -1 to Concentration for 1 hour.
Cost: 12 sp

Drug: Illithid Toxin
The Vial has a cylinder shape and the glass is black, it has bumps texture. The liquid in the vial is light black, it has a smokey taste, and it has a pungent smell.
Addiction Rating: Medium
Drug Delivery Inhaled
Satiation: 5 days     Damage: 1d4 Dex, 1d4 Wis
Initial Effect: None
Secondary Effect: 1 point of temporary Intelligence damage
Side Effects: Those under the effect of this drug take a -4 circumstance penalty on saving throws involving illusions for 2d4 hours after using this mild hallucinogen.
Overdose: If more than one dose is taken in a 4-hour period, the user becomes catatonic (Fort DC 15 negates).
Save: Fortitude (DC 13)
Cost: 545 gp
CR: 3

Drug: Fuchsia Laspar Root
The Vial has a cylinder shape and the glass is cobalt, it has horizontal ribbing texture. The liquid in the vial is fuchsia, it taste like fresh oranges, and it has a acrid smell.
Addiction Rating: Low
Drug Delivery Inhaled
Satiation: 10 days     Damage: 1d3 Dex
Initial Effect: None
Secondary Effect: 1d3 points of temporary Dexterity damage and 1d2 points of temporary Strength damage
Side Effects: Feelings of intense pleasure last for 1d4 hours.
Overdose: Those who take this drug more than once in 24 hours must make a separate save (Fort DC 25 negates) or die in terrible pain.
Save: Fortitude (DC 6)
Cost: 410 gp
CR: 3

 Posted by at 9:32 am  Tagged with:
Oct 052012
 

Tobacco: Benmur’s Sneaky
Effects: None.
Side Effects: None.
Cost: 5 sp

Tobacco: Best bat
Effects: None.
Side Effects: -1 to Balance for 1 hour and Headache.
Cost: 1 sp

Drug: Distilled Halfblooded Yuan-tirot
The Vial has a hawk shape and the glass is cornflower blue, it has horizontal ribbing texture. The liquid in the vial is light burgundy, it has no taste, and it has a musty smell.
Addiction Rating: Negligible
Drug Delivery Inhaled
Satiation: 1 day     Damage: 1d3-2 Dex (minimum 0)
Initial Effect: 1d4 points of temporary Constitution damage
Secondary Effect: The user becomes numbed to pain for 1d4 hours, immune to pain-induced penalties (such as from a symbol of pain).
Side Effects: A creature under the effect of this drug is easily confused and acts skittish (treat as shaken).
Overdose: If two doses are taken within the space of an hour, or if it is taken in another way than the delivery method, the drug is a deadly poison (DC 17, 1d10 Con/1d10 Con). The addicts often throw out the drug as soon as they take it and make sure that only one dose is available at a time in order to make sure they cannot overdose on the deadly drug.
Save: Fortitude (DC 5)
Cost: 565 gp
CR: 3

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