Dungeon tagged posts

[Dev Notes] – Dungeon Feature – Statues

With myself now being mostly caught up with older projects and things getting back into line, I can continue to work on my extensive to-do project list. One that has been sitting on the back-burner for a while is the Dungeon Feature series. This next planned one is about statues. Like the rest of the DF series, it can be used outside of dungeons, such as in a city or private home.

So far I have the following in my notes file for possible aspects, in no particular order

  • Material
  • Subject
  • Pose/position of the subject
  • Base/Plinth for the statue
  • Condition of the statue
  • Size
  • Inscription on the plinth, if any
  • Quirks/Features

Most of these are pretty self-explanatory. Two, however, are closely linked and I might integrate them into one table. The subject and the pose/position...

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Dungeon Feature 6 Fountains out now and the weekly RPG Round Up

Dungeon Feature 6 – Fountains

Whilst exploring a dungeon or other building, such as a castle complex or mansion, you can find many things, such as doors, artwork, furniture and much more.

The dungeon feature series covers what you would find as you explore, each volume focusing on something different. This volume features fountains, pieces of architecture which pour water into a basin or jets it into the air to supply drinking water and/or for a decorative or dramatic effect.

Inside this volume of Dungeon Features, you’ll find…

  • Several aspects that help you to design a fountain, such as condition, primary material and more
  • What type of liquid can be found in the fountain? This uses d20 table for quick use and a d100 for expanded options
  • A d100 table that covers the various effects of the liquid in the fountain
  • A d100 table for the quirks or features the fountain and the area around it

Available now at –


Very soon available at – 

Open Gaming Store and Paizo online stores soon (store links)

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[Resources] – Hexographer, Dungeonographer and Cityographer from Inkwell Ideas

Today, for Resource Tuesday, I present not one, not two but THREE mapping programs from Inkwell Ideas. Each is a mapping program used to make a variety of maps. Very soon, probably in the next couple of weeks, I’m going to be using these to make some map tiles. These tiles will eventually be compiled into a publication with a view for selling and maybe printing, so I thought it only fair to share with you the most excellent programs I’m going to be using.

Each of these programs has a free version so you can try them to see if they are suitable for your needs, with paid versions available if you do for a fair price.

Rather than going over everything each program can do, I’ll post the highlights here, taken from the various sites features lists, and encourage you to give the trial versions a...

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A Chunk of Fantasy 1.02 – The Pit of Destruction [Dungeon]

A Chunk of Fantasy 1.02 – The Pit of Destruction [Dungeon]

“Day 3 – The locals still run away scared when we ask about the pit of destruction. Burt tries to try to tell them it was just a name made to scare away the foolish, but I don’t think it helps. Day 5 – We bribe one of the locals to take us to a possible location. We find an entrance right away, hidden behind a waterfall. Day 8. Still exploring the location. The pit is deep, very deep. Will take another day with rests to reach the bottom. It’s overgrown with weeds and making progress difficult. Day 9 – I think I know now why this pace got the name it has. We thought it was a base of operations for an ancient warlord. Turns out it was his prison and what remains of him and his army is still here…”

Main Entrance – Behind a waterfall

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Chests Generator now live

This weeks generator is based on “Dungeon Feature 5 – Chests”, which can be found in pdf form here.

As before, clicking on the header of the sample below will take you to the generator page.

Condition Condition Typical/Average
Insides & Lining Lining No Lining
Compartments 1
Lock Class Mundane
Type Other
Difficulty 7%
Material Primary Metal – Hard
Secondary Wood – Softwood
Shape Shape Rectangle
Size Height (in feet) 5
Width (in feet) 7
Depth (in feet) 3
Contents Contents Nothing
Decoration Decoration Humanoid – Gnome
Defenses Main Defence Image of one who opened it sent to nearest sheriff
Quirk/Feature Quirk/Feature Will spit out anything placed within
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