Easthalen tagged posts

A Chunk of Fantasy 1.05 – Arcane Archiver [Class/professon]

A Chunk of Fantasy 1.05 – Arcane Archiver [Class/professon]

“I hope my loved ones get this message. I am sorry..so very very sorry. I knew I should have tried to cast the spell. We all heard the stories as kids, and maybe even seen it happen, but you always think it’ll never happen to you. But it did happen to me. I was just trying to protect the village. We had been under threat from the local tribes for many weeks now. They kept taking shots at us as we passed. When Brethar got shot I snapped. I broke into the Sacred Vault and removed the book. It was…easy. I could read it with no issues. So I cast the spell and the bandits all died. But then they came back as zombies and ghouls and other foul things...

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Easthalen #10 – Artefacts Part 2

Artefacts of Power in Easthalen – Part 2 – Artefacts

Last week the location where the most dangerous artefacts of Easthalen are stored was detailed, known to the outside world as the Archive, one of its many names.
This week I’ll be listing a few of the items contained in this deadly location. Only a small amount of information has been released by those who reside within the Archive, so as to protect the secrets
within and the population outside. (Or to put it in OOC talk – To allow for more details to be added later or even changed)

Glove of Deflection
Anyone wearing this glove had any spells aimed at them, be they positive or negative deflect and hit the nearest target. This glove was impossible to remove once worn and only came off once the user wearing it was dead.

Sword of Eva
A swo...

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Easthalen #9 – Artefacts of Power in Easthalen

Magic has existed for quite a while in Easthalen, but before the barrier was erected it was seen, at best as a fun tool and at worst as a dangerous power to be messing around with. Artefacts with an arcane origin where few and far between.

This changed quite dramatically after the population became trapped behind the Great Barrier. The first few years after the GB was raised saw a flood of magical items and artefacts into the world, as new-found magic-users experimented. Many of these experiments failed and the Arcane Protectors had their work cut out for them. Eventually, as the rules and laws of magic use came into effect, the decision had to be made to what to do with the vast number of powerful,
yet highly unstable artefacts. Several solutions were offered including:

  • Destruction by vo...
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Easthalen #8 – Major Geographical Features

Easthalen #8 – Major Geographical Features

Last time the Chaotic Desert was talked about. This is not the only major geographical feature in Easthalen, but it is one of the most deadly and, some would argue that it’s nature makes it more like a spell gone wild as opposed to a feature. So here’s a brief overview of the major geographical features of Easthalen.

Designers note: As with any of these rough-guides, the actual name, size and location may and probably will change between now and when Easthalen finally goes live. Think of them and anything else in these guides as work in progress. These are not the only features of course, but a sample of the ones the world contains.

Crater Ocean – Already been mentioned, but due to its size and the fact it has within it Franner Isle, makes it impo...

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Easthalen #7 – Arcane Protectors

It has been mentioned before that magic in Easthalen is dangerous. All can use it, but only a few know how to suppress the side effects when casting. These are the wizards and sorcerers of the world. But sometimes others find themselves in situations where they need to use the ambient magic in an emergency or they simply don’t care. The side effects , although centered on the “caster” can sometimes be very destructive and resistant to standard methods of control – Fires ignore water poured on them, acid burns longer and harder etc.

So how do you deal with these forces that have run wild through misuse or accident? The Arcane Protectors are the magical equivalent of paramedic, firefighter and police. They deal with the fallout...

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