guest tagged posts

[Guest] The One Ring, Part 1: Fellowship Formation

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

The Lord of the Rings is arguably the ur-text for fantasy roleplaying, especially games in the high-fantasy mode. Therefore, it is no surprise that Middle Earth is a popular property for RPGs. I have fond memories of playing MERP, and still have a small collection of the incredibly detailed setting books from Iron Crown Enterprises.

The One Ring

This is the latest licensed RPG set in Tolkien’s Middle Earth...

Read More

[Guest] – Elf or Scroll: Handling the Info dump

Elf or Scroll: Handling the Info dump

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

One of the main tasks of the GM is to impart information to the Players. Environment, setting and historical details are only known to the Players, and thereby become relevant at the table, if the GM actually passes this information along to the Players.

Yet, there are many methods for the GM to impart this knowledge...

Read More

[Guest] – Mr Micawber and Game Prep: Trimming Your Schedule

Mr Micawber and Game Prep: Trimming Your Schedule

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

This week I want share with you a breakthrough I stumbled upon for speeding up my game prep. The secret to this faster prep routine was to abandon writing the prose accounts of each session. It was a shame to lose this feature of our campaign, but I was struggling for time, and something had to go. Subsequently, my prep became so much quicker...

Read More

[Guest] – The Nomenclature of Elementals & Finding Design Space, Part 1

The Nomenclature of Elementals & Finding Design Space, Part 1

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.http://talesofagm.com/

Elemental creatures are a common feature in many fantasy settings, yet they are so rarely explored in any great detail. Typically, elementals are a vaguely humanoid monster formed of a raw element. While there is a place for this traditional elemental in a setting, it is possible to achieve a lot more with this archetype.

Let me share with you two ways to broaden...

Read More

[Guest] – What is in a Name, Part 2: GMCs

What is in a Name, Part 2: GMCs

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.http://talesofagm.com/

In a previous article, I proposed the term PC was no longer relevant to the hobby. Instead, the word Hero should be used instead, as it gives better goals to the Player. Today I would like to turn my attention to everyone else: the NPCs.

The essence of a roleplaying game is for the Players to play a role. It is there in the name: ROLE-playing game...

Read More