intrusions tagged posts

[Tales of a GM] – We all need Intrusions

We all need Intrusions

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and produced a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM.

http://talesofagm.com/

Under my current house rules for HeroQuest, I use Skuld cards as the GM equivalent of Bennies. I find it empowering to intervene in the plot while following restrictions similar to those experienced by the Players. This is very similar to the GM Intrusion rule as outlined in Monte Cook’s Numenera, but the concept applies to any narrative game...

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