Small Humanoid (2 ft. 0 in. tall); HD16d10+16; hp 103; Init +1 (Dex); Spd 20 ft.; AC 18 (+5 from breast plate, +2 from large shield, +1 Dex); Atks +16/+11/+6/+1 melee (1d6+0; crit 18-20, x2, rapier), or +1 ranged (1d6+0; crit x2, javelin); AL NG; Fort +11, Ref +6, Will +6; Str 17 (+3), Dex 13 (+1), Con 13 (+1), Int 11 (0), Wis 13 (+1), Cha 13 (+1);
Skills: (38 SP) Climb +22, Intimidate +20.
Languages: Common, Halfling.
Feats: Athletic, Blind-Fight, Combat Reflexes, Dodge, Endurance, Improved Initiative, Improved Overrun, Iron Will, Leadership, Lightning Reflexes, Mounted Combat, Persuasive, Power Attack, Track, Weapon Focus (guisarme OR rapier).
(Note: The feats are not included in the above calculations, as with Alertness, Iron Will, or Weapon Focus.)
Starting Feats: Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency.
SA: 9 Bonus Feats.
Equipment: breast plate, large shield, rapier, peasant’s outfit, 2 pints of oil, 2 small sacks, belt pouch, belt pouch, half gallon waterskin, tinderbox, whetstone, pouch containing 8 gp, 21 cp.
This halfling is short and plump (28 lbs.) for her race.
She is a young woman with thick, kinky silver hair, and wondering blue eyes with bushy eyebrows. She has a pink complexion, weather-beaten skin, and a normal-sized head with an oval face that has a high forehead. Her nose is small and her mouth is normal sized with a thick upper lip. Her teeth are rotting and her breath is odorless. Her ears are small, and she has virtually no visible breasts. Her arms are muscular, her legs are short, and her fingers are normal. She is wearing threadbare clothing and a confused expression, and walks with graceful movements. There are no notable body odors (excluding her breath) emanating from the woman.
She is precise, anti-intellectual and compulsive, and speaks in an accented, a stuttering voice, and is primarily interested in Collecting Books and Scrolls.
She seems of normal sanity.
One other item of interest concerning this woman; she speaks with an accent.
This character spent her formative years in a Troupe of 51 wandering Halflings. She was raised in an area considered Subarctic Aquatic – primarily underwater communities.
Both of her Parents are alive and healthy. Her Grandparents are unknown. They all died before she was old enough to remember them. She is the oldest child of her family, and has four younger siblings. She has other relatives out there somewhere, but she doesn’t know who or how many there are. She has several friends that she considers companions, but they aren’t particularly close to her.
She grew up in a Matriarchy, in which the female members controlled the family.
Wealth is unimportant to her and her family. Her family’s economic status is difficult to measure, since they live a solitary life on the frontier as scouts, living entirely off the land. As she was growing up, her family were Slaves. Her family were considered another person’s property. Her were some of the unlucky ones, they were forced to do backbreaking manual labor for their ‘Masters’.
During the times of her life when it became necessary to defend themselves, her family were prepared – if necesary – for martial conflict. Most of her family members were at least minimally versed in the basics of using clubs, spears, and knives in self-defense and/or the defense of their home – but that was about all.
Privately, her family considered themselves neutral, since they tended to exhibit no consistent familial ethical direction of note throughout her early life. Her family’s public ethics could be summed up as normal. Her family’s ethical reputation matches their private ethics. Her family’s reputation in the community however, is bad. Others treat her family with contempt, and every member is assumed to be disreputable.
Her family’s Religious preferences could be considered uninterested since her family had no real commitment family religious direction as she was growing up.
Politically, her family would be considered Supportive. Her family supports the current political structure and the current rulers.
Her family has an ancestor who is reputed to have come from some place not of this world.
Her childhood was essentially normal. The only thing that might be considered unusual was the fact that she had witnessed a violent event that tarnished her young, impressionable view of the world. Although the event was traumatic, she would not have been the woman she is now without it.
During the years of her youth, her early life was shaped by the practice of Healing. She was forced into caring for her recovering grandfather , and she can trace nearly all her skills in those fields to the trials of her youth as a result of that particular incident.
All in all though, she has been lucky. There have been no Major Events of any consequence in her life – yet.
Her early education was couched in Multicultural skills. Her parents traveled around enough to teach her that the world was a big place – filled with many different kinds of people, places, and things, that helped nourish her overwhelming thirst for knowledge. Later, she began to learn Magic. She studies “Defense Against the Dark Arts”, has learned ways to fight monsters, and is learning how to battle the influences of Black Magic. Currently, she has been making a living as a Trapper. She spends most of her time in the wilderness trapping animals to supply the local populace with skins for public consumption.
As far as her relationships with her Instructors went, the person who taught her the most isn’t actually in her area of expertise, but that person was a pivotal influence in her Life.
She has a minor childhood enemy by the name of Mathäus die Lederoffen who still harbors a prejudice against her, but she can’t think of any reason for the continuing antagonism.
- Halflings, Part 2 (wizards.com)
- [NPC Profile] Odriana Gnawlock (enneadgames.com)
- Ulterior Motives (wizards.com)