Tales of a GM tagged posts

[Tales of a GM] – Personal Growth in RPGs

Personal Growth in RPGs

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

This article was written as part of my hosting of the January 2016 RPG Blog Carnival. My chosen theme was Gates and Portals, but I broadened out the topic in this essay.

Personal Growth

The topic for the January Blog Carnival grew from the origins of the name January. The Roman god Janus was the god of beginnings and transitions...

Read More

[Tales of a GM] – We Need a Montage Part 2, Breaking the HeroQuest 2 rules

We Need a Montage Part 2, Breaking the HeroQuest 2 rules

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

In this post I take the ideas from my previous Fate Montage article, and apply them to my Tales of the Hero Wars Campaign. The essay is a more detailed look at how I run a montage sequence under the HeroQuest 2 rules., and how I break the rules to do so.

While the specifics of this article deal with the wonderful HeroQuest 2 rules written by Robin D Laws, many of the...

Read More

[Tales of a GM] – Fate System Toolkit: We Need a Montage!

Fate System Toolkit: We Need a Montage!

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

The montage is a storytelling trope, from The A-Team all the way to The Sound of Music. A montage is a short series of clips showing one or more characters working to achieve a long or complex goal. The typical A-Team version saw the characters convert a barn full of junk into a highly-improbable armoured fighting vehicle...

Read More

Simple Prophecy Generator now live

This week generator comes from regular contributor Phil, of Tales of a GM. I saw his latest blog post and thought his idea for a simple prophecy generator was a good one and he kindly let me make it into an online version. Check out the blog post that inspired it here, as it covers it in more detail and shows and it can be used and expanded.

Click on the header in the sample output below to be taken to the generator page.

Prophecy
#1 When the First Fear Command, then the Golden Child will Die.
#2 When the Hidden God Die, then the Last Queen will Die.
#3 When the Cloudy Mountain Die, then the Cloudy Harvest will Sing.
#4 When the Blue City Crumble, then the Stone Fear will Burn.
#5 When the Stone God Fall, then the Stone Kingdom will Arise.

If you have ran...

Read More

[Tales of a GM] – A GM on Pinterest

A GM on Pinterest

Phil Nicholls blogs at Tales of a GM, where he writes about narrative gaming, faster prep and more story. He is currently running a HeroQuest Glorantha campaign in a home-brew setting. Phil has written for Johnn Four’s Roleplaying Tips newsletter and has a selection of self-published pdfs.

This essay is taken from the archives at Tales of a GM. http://talesofagm.com/

This old adage is “a picture is worth a thousand words.” This is especially true of fantasy worlds, where so much of the setting is a product of the GM’s imagination. Take a classic fantasy trope, the dragon. How many ways are there to picture a dragon? Does it have four legs or two? Wings, or just fly magically? A thick, muscled body, or a long, serpentine one?

Showing your Players a picture is so mu...

Read More