update tagged posts

Modified Streaming Schedule

Due to some technical issues with the games and streaming software I’ve had to modify the games that I am running on HERE. As far as I can tell it’s not one thing that’s causing the problems, but a combination of the games being old, my system not being 100% perfect and having to run in a window, rather than having two screens (for game and OBS/Streaming software that is needed).

This means that on Thursdays will be playing another MMO – Assuming no issues will be Star Wars – The Old Republic and on Fridays am jumping ahead to Fallout 3 (then NV and FO4 once they are done). This will be added to the “set up a guild/group” plan for playing with others and so on. I think this will be it for MMOs for me, for the foreseeable future at least.

Saturdays still remain the same – Planned to have ST...

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Almost caught up/work done

Things have gone quite smooth (touches wood) so far this week with regards to catching up on things. All but two projects have been recovered and restored to the state they were before the HD crash and having to get a new work machine. One, a quick generator, is going to have to be re-done from scratch. The other is my sessions/season plan for Star Trek Adventures. The last is not an issue as much as it sounds – I have had some ideas about other ways of doing things and this is giving me the perfect opportunity to get the groundwork sorted in a better fashion.

All in all, things have, considering the shenanigans of the last couple of weeks, gone much smoother.

I do have one small bit of sad news though  – Phil from Tales of a GM is retiring his blog, so this means no more posts on Saturd...

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Pre Christmas Update on things

The last couple of weeks has been a mixture of things.

First Patreon said they were implementing new fees..then they retracted that when they vastly underestimated the backlash the would get.

The work pc went belly up. Then a new one was purchased. On that front, all the programs I used before have been installed and sorted, with some minor niggles, like Word settings and so on. I can now begin the task of reconstructing the two of three items from notes and hope I can rebuild the last one from memory, or at least use the same methods.

Then, the joy of joys (sarcasm mode off) I had yet another kidney stone. Not large enough to put me in hospital but enough to put me back on the pain and other medication.

Things are defiantly looking up – at the very least normal operations should be restor...

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STA: Damocles update

As I have at least four players wanting in on the madness of me GM’ing a game of Star Trek Adventures, I got a bit of reading and behind the scenes work to do. Yesterday I was testing out some roll20 systems and sorted them, today, I’ll be formatting the bridge crew cheat sheet I am making up – This will help both me and the players decide what can be done on the bridge, what skills to check when going to warp etc. Once done I’ll probably be putting it up here on the blog. I am very tempted to start a new page/section dedicated to STA, but that can come later.

Between now and the 28th October – when the first game of Season 0 (“Holodeck”) starts, I got a few things to do:

  • Finish the Bridge Crew Cheat Sheet
  • Finish reading the Core Rules – Not to memorize it, but at least be familiar wh...
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Sci-Fi Weapons Concept generator now live

This weeks generator is based on the recently released “Quick Generator – Sci-Fi Weapons” pdf.

This generator outputs a sci-fi based weapon name or concept for you. Some are more suitable for use on starships, other for worlds that still prefer to use things like swords but have updated them to use modern technology and various levels in between.

Also, starting today, I will be going through the old generators and adding the support links section to the bottom of each page that is missing it. This will cause the “Recently Update” widget to the right to have lots of new updates. At the moment, this is all that is being updated. I will post on Tuesdays as normal when new generators are made or updated properly.

Sci-Fi Weapon Concepts
#1 Bio-Molecular Net
#2 Disintegrating Laser Cla...
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