Sometimes all you need in creating an adventure is a line or two detailing what is about to happen. This is called a seed in the hopes it will grow into something good.

Here are 10 seeds to help kick-start your adventure planning

  1. find some guards on a battlefield, and must contend with an aberration while being confronted by a trap.
  2. attack a humanoid in another plane (The Beastlands), and must contend with a villain while being confronted by rivalry.
  3. serve a rival in the sky, and must contend with a recurring NPC while being confronted by a power struggle.
  4. reveal a village at a temple, and must contend with a veteran .
  5. join a priest in a distant kingdom (Shadow Elves Territories), and must contend with a giant while being confronted by politics.
  6. find an enemy at a keep, and must contend with a watchman .
  7. observe a merchant in the east, and must contend with an undead creature while being confronted by spies.
  8. shield a woman in the mountains, and must contend with a villain .
  9. resist a magical object at a city, and must contend with a recurring NPC .
  10. defeat a magical object in the desert, and must contend with a time dilemma .
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