D100 |
|
1 |
Ability Suppression |
2 |
Ageing increase |
3 |
Alchemy touch (*) |
4 |
Alignment shift (*) |
5 |
Always dirty/rusty |
6 |
Always Lie |
7 |
Anchoring (self) |
8 |
Animal repulsion |
9 |
Appearance changes (*) |
10 |
Armor increase to target |
11 |
Armor – Itches |
12 |
Aura(*) |
13 |
Bezerker rage |
14 |
Blood Activation |
15 |
Bound |
16 |
Brittle |
17 |
Charges decreased/1 etc.
|
18 |
Command/activation Word must be shouted |
19 |
Craving per use |
20 |
Crime – Randomly blamed |
21 |
Damage done – Decrease |
22 |
Damage received – increase |
23 |
Drains health to heal target |
24 |
Draw Undead |
25 |
Dullness |
26 |
Elemental Disruption(*) |
27 |
Excessive/fast hair growth |
28 |
Fear on user |
29 |
Fiery (damages user) |
30 |
Fouls the air around user |
31 |
Friendly fire/stab |
32 |
Gaseous form , not items(they are dropped) |
33 |
Gets Lost |
34 |
Hallucination |
35 |
Heal target |
36 |
Healing is worse for owner |
37 |
Heavy |
38 |
Hides presence of (*) |
39 |
Ice (damage user) |
40 |
Identification/lore (false) |
41 |
Illusion – User |
42 |
Illusion – Weapon |
43 |
Increase in bodily functions |
44 |
Infatuation |
45 |
Infection/Disease – User |
46 |
Infection/Disease – User is immune |
47 |
Invisible when dropped |
48 |
Language |
49 |
Light/Darkness |
50 |
Lose money each use |
51 |
Magic/energy drained from other items |
52 |
Magnetic |
53 |
Metabolic rate increased |
54 |
Min Damage |
55 |
Mood swings (*) |
56 |
Moral Decrease |
57 |
Only uses this weapon |
58 |
Pain increase for user |
59 |
Paranoia(*) |
60 |
Phase chance when attacking |
61 |
Planear(*) |
62 |
Polymorph user(*) |
63 |
Polymorphs randomly (*) |
64 |
Power only work while the user (*) |
65 |
Power/level decrease |
66 |
Pressure/cant jump |
67 |
Randomly falls from grip |
68 |
Reduced range/reach |
69 |
Resurrection of target |
70 |
Scared by even smallest cut |
71 |
Screaming |
72 |
Screaming/Noise |
73 |
Sense deprivation while used |
74 |
Sense reduced (*) |
75 |
Sense sensitivity (*) |
76 |
Shroud target (target is harder to hit) |
77 |
Sinks |
78 |
Size – item |
79 |
Size – User (not items/clothes) |
80 |
Skill/ability decrease |
81 |
Sleep deprivation |
82 |
Slippery |
83 |
Soul-Bound |
84 |
Speed – Reduced |
85 |
Spell Attractor |
86 |
Spoiling |
87 |
Stat decrease (*) |
88 |
Stunned per use |
89 |
Summon (*) |
90 |
Surprise – Always surprised |
91 |
Susceptible to (*) |
92 |
Tracking (allows others to track user) |
93 |
Uncomfortable temperature for user |
94 |
Unholy |
95 |
Unlucky |
96 |
Vampire – User |
97 |
Worst Moment (stops other powers at worst moment) |
98 |
Wounding per use |
99 |
Sentient Malevolent/Hostile Item |
100 |
Other |
Details on the nature and effects of these disadvantages and curses can be found in the full kit here