[Tales of a GM] – Plot vs. Story, Part 2: Losing the Plot
Plot vs. Story, Part 2: Losing the Plot Phil Nicholls blogs at Tales of a GM, where he writesRead More
3 responsesIdeas, tools, and generators to help and inspire for your games and story-telling
Plot vs. Story, Part 2: Losing the Plot Phil Nicholls blogs at Tales of a GM, where he writesRead More
3 responsesAccording to this Wikipedia article, “Australian Aboriginal religion (also known as Dream time or Dreaming stories, songlines, or Aboriginal oralRead More
1 responseNo article today – Nothing to worry about just got a bit of a head cold making it harder toRead More
Equipment Maker Volume 5 – Rings Everyone who goes on an adventure uses equipment. Without it, their adventuring days wouldRead More
1 responsePlot vs. Story, Part 1 : Narrative Responsibilities Phil Nicholls blogs at Tales of a GM, where he writes aboutRead More
1 response